

for (i=1;j<=3;i++)
{for(j=1;j<=3;j++)
{if(i=1){destooo.x=370;}
 else if(i=2){destooo.x=440;}
 else if(i=3){destooo.x=510;}
 if(j=1){destooo.y=200;}
 else if(j=2){destooo.y=270;}
 else if(j=3){destooo.y=340;}
}
}
SDL_SetColorKey(oooo, SDL_SRCCOLORKEY, SDL_MapRGB(oooo->format, 0, 255, 255));
//animatefeather();
SDL_BlitSurface(oooo, &srcooo, screenu, &destooo);
